1. I would like to do something with the Super Formula to create 3D shapes that would transition from one state to another either by user input of some kind or through random number generation.
2. I would like to make some kind of fractal art work either in 2D or 3D.
3. Bleeding the Stone, would be a piece in which a 3D stone block is intractable by a user, through clicks. And after being clicked the stone would begin to drip blood from that point.
4. I would like to revisit a previous work I did in which user text input was converted to sound. In this iteration the audio being used would be based of much simpler such as the keys from a piano. With this it may be more apt to create "music" from texts.
5. Generative paintings: These would be images created through the random movement of curves or lines that leave behind after images of the feature, thus as it continued to run the higher traversed areas would be darker.
6. I would like to expand on the generative poetry assignment. In this version the words contained within the dictionary would all be on a tree, representing leaves. When reading through the poem structure, random leaves matching the part of speech would fall off the tree and into its space as the poem is created.
7. The most ambitious idea I could come up with is to create a digital puppet show. The puppets would be figures generated in processing and their movements would be mapped to the "actors" movements through some form of motion capture such as the Kinect.
For additional ideas view my previous post on showroom ideas.
Wednesday, February 20, 2013
Thursday, February 14, 2013
Artist Statement
Nathan Fitzgibbon is an artist who comes from the cynical internet clad gamer generation. His art however focuses on more his interests in socioeconomic and political injustices within the United States. This became a major influence on him as he grew older and began to pay more attention to what was actually happening beyond his computer screen. This is evident in two of his major recent pieces, Political Capital and TARP. These pieces are both intended to provoke the audience to think about the current course of both the political system as a whole and its interplay with the American economy. He also holds on to his past as a major science nerd with his piece The Real Game of Life. In the end he is trying to teach the viewer something, whether it be political awareness or a little something about evolution.
Showroom Projects
Political Capital:
This project would explore the way the American political system has been corrupted by money. I would take images of major elected officials and and systematically overlay the image of a hundred dollar bill over the individual. The way I envision this working is the viewer will start off seeing the image of some significant political figure and as time progresses the pixels will being to change, slowly at first, but as the number of changes increases the speed at which they occur also increases. I am still undecided as to the best way to have the changes occur, whether it be very ordered, completely random, or done in a style similar to the computer virus image manipulation.
TARP:
This project would explore the social injustice associated with the 2008 Trouble Asset Relief Program (TARP). I would like to project the corporate offices of the major banks associated with this program in interactive stereoscopic 3D. The buildings would have the scrolling down the sides the CEO's names and their pay each year since 2008, additionally on another side of the building would be the names and mortgage amount of families who have had their homes foreclosed on by said bank. The user would be able to either move around the buildings or move the buildings and be able to scroll up and down in the lists.
The Real Game of Life:
This project would take John Conway's Game of Life and attempt to move beyond the simple 0 1 notion of life it presents. Instead I would incorporate many of the accepted theories in Evolutionary Biology. Examples of which would be both drift and natural selection. This system would hopefully be able to model population based changes such as fixation. In the end the system should be seeded with a couple of "species" and the end result could see the rise of entirely new "species" that were not initially seeded as well as the absorption and extinction of progenitor "species".
This project would explore the way the American political system has been corrupted by money. I would take images of major elected officials and and systematically overlay the image of a hundred dollar bill over the individual. The way I envision this working is the viewer will start off seeing the image of some significant political figure and as time progresses the pixels will being to change, slowly at first, but as the number of changes increases the speed at which they occur also increases. I am still undecided as to the best way to have the changes occur, whether it be very ordered, completely random, or done in a style similar to the computer virus image manipulation.
TARP:
This project would explore the social injustice associated with the 2008 Trouble Asset Relief Program (TARP). I would like to project the corporate offices of the major banks associated with this program in interactive stereoscopic 3D. The buildings would have the scrolling down the sides the CEO's names and their pay each year since 2008, additionally on another side of the building would be the names and mortgage amount of families who have had their homes foreclosed on by said bank. The user would be able to either move around the buildings or move the buildings and be able to scroll up and down in the lists.
The Real Game of Life:
This project would take John Conway's Game of Life and attempt to move beyond the simple 0 1 notion of life it presents. Instead I would incorporate many of the accepted theories in Evolutionary Biology. Examples of which would be both drift and natural selection. This system would hopefully be able to model population based changes such as fixation. In the end the system should be seeded with a couple of "species" and the end result could see the rise of entirely new "species" that were not initially seeded as well as the absorption and extinction of progenitor "species".
Sunday, February 10, 2013
Generative Potery
For this project I chose Edger Allan Poe's "Eleonora" as the source for the words I used in my generative poetry. I chose the grammatical structure of Dylan Thomas' poem "Do not go gentle into that good night." The poems are generated at random with each part of speech presented as a different color and size. The different parts of speech also fall at different velocities.
Git location for program file
View sketch in Open Processing
Git location for program file
View sketch in Open Processing
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